Abilities
Revision as of 16:26, 24 August 2023 by Supersabbatst (talk | contribs)
Rituals: This ability is used to all challenges to retest use of Ritae only. It does not grants levels of Ritae itself.
Crafts Crafts not listed here are assumed to use a comparable system - specifics should be clarified with Staff before anything is finalized.
- Each level of Crafts takes 2 weeks to be applied - for example, a Crafts 3 item would take 6 weeks to be completed.
- Each level of Crafts requires a challenge, retest applicable Crafts Ability.
- Any failed challenges may be retried with the Repair Ability, retest Repair.
- You may not retry more challenges on a given item than your levels of Repair.
Example: A PC attempts to create a Crafts 5 sword and loses 2 of the 5 challenges. They have Repair 2, thus allowing a second attempt on both lost challenges. One of those is won, resulting in a Crafts 4 sword at the conclusion of 10 weeks.
- Ammunition Crafting: Ammunition crafting only takes 2 weeks to complete, regardless of craft level being used.
Level | Effect |
---|---|
1 | Can create standard rounds. Basic modifications can be made. 50 rounds, Converting Bird/Buckshot into Wax Slugs and standard rounds into hollow points. |
2 | Can create Flares; Can create exotic rounds like gold and silver. 40 rounds |
3 | Can create Armor Piercing rounds. 30 rounds |
4 | Can create Tracer rounds. 20 rounds |
5 | Can create Tracer rounds 20 rounds |
Specialization | If you have an applicable spec for the type of item you are creating you may do one of the following: Add 50% more to the end total of ammo created, Cut your crafting time in half. |
- Armor Crafting: Your base item will be taken directly from the appropriate book. Then your crafting ability will be applied to make any modifications to the item.
Level | Effect |
---|---|
1 | Nothing |
2 | +1 Armor Rating |
3 | Can craft exotic armor such as gold and silver |
4 | +1 Armor Rating |
5 | Can remove negative trait (item may not reach zero negatives) |
Specialization | If you have an applicable spec for the type of item you are creating you may add one of the following in addition to your crafts rating to your item; +1 Armor Rating, Remove a negative trait, Or you may choose to shorten the time of item creation by half. Toreador Antitribu following crafting 5+ rules, may not shorten the creation time in this manner. |
- Weapon Crafting: Your base item will be taken directly from the appropriate book. Then your crafting ability will be applied to make any modifications to the item.
Level | Effect |
---|---|
1 | Nothing |
2 | +1 Trait |
3 | Remove a Negative Trait |
4 | Add a special ability (Appropriate to the item) |
5 | +1 damage |
Specialization | If you have an applicable spec for the type of item you are creating you may add one of the following in addition to your crafts rating to your item; +1 Damage, Remove a negative trait, Or you may choose to shorten the time of item creation by half. Toreador Antitribu following crafting 5+ rules, may not shorten the creation time in this manner. |