Inventory

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Inventory

A character can only bring with them so many objects, weapons and armor into a battle. Below you will find a simple system to determine mechanical limits on how many items a single Character can have on themselves in a battle.

"Armor"

  • The Character has 1 Armor Slot

Weapons

  • The character has 3 Weapon Slots that may be filled with the following:
    • 1 Melee Weapon
    • 1 Firearm Weapon
    • 1 Brawl Weapon
    • 1 Archery Weapon
    • 1 Shield

"Magic Items"

  • A Character has 5 Magic Item Slots that may be filled with the following:
    • 1 Spirit Manipulation Fetish
    • 1 Spirit Thaumaturgy Fetish
    • 1 Vampire Artifact
    • 1 Incantation
    • 1 Abyss Mysticism Fetish
    • 1 Alchemy Potion/Supernatural Potion
    • 1 Hedge Magic created Item

"Trinkets"

  • A Character has 5 Trinket Slots that may be filled with the following:
    • 10 Principal Focus of Vitae Beads
    • 5 Sanguinis Phials
    • 1 Stone of the True Form
    • 1 Blade of Smoke and Shadow
    • 1 Mirror Prison
    • 1 Protean Curese
    • 1 Stone of the True Form
    • 1 Ward Magic Amulet
    • 1 Pebble from the Mountain
    • 1 Warding Cippus
    • 1 Weirding Stone
    • 1 Consecrate Jewel
    • 1 Other Miscellaneous Minor Magic item as determined by the Storyteller