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A character can only bring with them so many objects, weapons and armor into a battle. Below you will find a simple system to determine mechanical limits on how many items a single Character can have on themselves in a battle. | A character can only bring with them so many objects, weapons and armor into a battle. Below you will find a simple system to determine mechanical limits on how many items a single Character can have on themselves in a battle. A single item may take up more then 1 Slot in the different Categories. Example: A Magic Broad Sword with a Spirit Manipulation Fetish on it, and a Spirit Thaumaturgy Fetish on it would take: 1 Weapon Slot and 2 Magic Item slots out of the allowed maximum slots. | ||
'''Armor''' | '''Armor''' |
Latest revision as of 11:10, 23 June 2025
A character can only bring with them so many objects, weapons and armor into a battle. Below you will find a simple system to determine mechanical limits on how many items a single Character can have on themselves in a battle. A single item may take up more then 1 Slot in the different Categories. Example: A Magic Broad Sword with a Spirit Manipulation Fetish on it, and a Spirit Thaumaturgy Fetish on it would take: 1 Weapon Slot and 2 Magic Item slots out of the allowed maximum slots.
Armor
- The Character has 1 Armor Slot
Weapons
- The character has 3 Weapon Slots that may be filled with the following:
- 1 Melee Weapon
- 1 Firearm Weapon
- 1 Brawl Weapon
- 1 Archery Weapon
- 1 Shield
Magic Items
- A Character has 5 Magic Item Slots that may be filled with the following:
- 1 Spirit Manipulation Fetish
- 1 Spirit Thaumaturgy Fetish
- 1 Vampire Artifact
- 1 Incantation
- 1 Abyss Mysticism Fetish
- 1 Alchemy Potion/Supernatural Potion
- 1 Hedge Magic created Item
Trinkets
- A Character has 5 Trinket Slots that may be filled with the following:
- 10 Principal Focus of Vitae Beads
- 5 Sanguinis Phials
- 1 Blade of Smoke and Shadow
- 1 Mirror Prison
- 1 Protean Curese
- 1 Stone of the True Form
- 1 Ward Magic Amulet
- 1 Pebble from the Mountain
- 1 Warding Cippus
- 1 Weirding Stone
- 1 Consecrate Jewel
- 1 Other Miscellaneous Minor Magic item as determined by the Storyteller